• 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Change Log
#1
Information 
Some changes to the site are too small to post in announcements, but it's good to let you all know about them.
#2
You will now earn gold passively when others click your creatures.  Some notes:
  • There is a cap
  • Gold is given out once a day
  • Clicks that originate from the site itself, the FO forums, and click sites do not apply
  • As always remember that we are in beta and the numbers are being adjusted higher or lower as needed.
#3
Onsite public trades are now a thing https://finaloutpost.net/market
#4
The maximum number of tabs (including default) has been changed from 10 to 15. A status bar for collecting capsules has also been added.
#5
Part of science is experimenting. We are running an experiment on the home page by removing the capsule descriptions with the hope that it will lead to some improvements.
#6
Creature notes can now be added and managed through the creature's action page
#7
Mid vacation change log
1. Market offers removed from the trade page
2. Shop moved to world menu tab
3. World menu alphabetized
4. Purchase multiple items from the shop now available
5. Special rewards for adopting creatures from the cupboard (numbers to be balanced)
6. Fixed lineage display
7. Fixed tab sorting
8. One way gifting links now available from the action page
9. The ability of clicks to grow a creature has been substantially strengthened
10. The value of the appearance stats for breeding has been increased.
11. Tagging system for creatures to filter them in your lab (To be expanded to breeding, trading menus, etc). Manage tags from action and account pages.
12. Breeding will now rarely throw multi-clutches (numbers to be balanced)
13. Cupboard shuffles now happen at five minutes intervals instead of after five minutes of inactivity
14. When one user confirms a trade the other user is now notified
15. Have field added to market offers
16. Improved shelter display on mobile
17. Tab limit increased to 30 with the longterm goal of removing the limit
18. Fixed a bug with multi-move with moving named/unnamed as secondary option
19. Numerous other small quality of life updates
#8
Small update that many have asked for but I've only now been able to add... bred creatures are now immediately available for abandoning, trading,and gifting without cooldown. Market support to be added in the next few days.
#9
Small quality of life update , you can now use drag and drop sorting for tab order and creature order within tabs on mobile.
#10
- Custom tag sort order!
    - UNLIMITED TABS
    - Market tweaks
        - added context on manage my bids page
        - added “have/want” info to the bid page
        - added context to why creatures can’t be offered
        - bred creatures can now be added immediately without cooldown
    - Sort by multiple tags! (May take some time to roll out)
    - Items in inventory now stack


Forum Jump:


Users browsing this thread: 2 Guest(s)
Powered by MyBB, © 2002-2024 MyBB Group. Theme designed by m0ckingbird © 2015-2024.